Monday, September 12, 2011

Modern Warfare 3

       Modern Warfare three is going to be a big hit. the are bring the guns from modern warfare one and two back and are going to have tons of new game modes for multiplayer.

Campaign: the player plays as many different players in this games just as you did for modern warfare 2. you will change from player to player threw out the entire game. Damage to the player shows up as blood on the screen and heals overtime. tasks change during the game asking you to do different things like plant  explosives or defend your area or even go to a specific checkpoint and do your mission their.

Co-op: sledge hammer and infinity ward have released information about the survival mode. survival mode features one to two players fighting endless waves of enemies with each wave getting more difficult. Much like a mixture of combat training and world at war Nazi zombies the fixed player will spawn at tactical positions based on the current location of the player. The mode will be available on all multiplayer maps in the game and in the mode players can earn cash for items such as weapons upgrades and ammo.

Multiplayer: Infinity Ward and Sledgehammer Games confirmed that they revamped the entire kill streak reward system. They have stated that while Treyarch had slightly improved the system, it was not enough to make the system feel perfect. There are now 3 different "strike packages" for kill streaks called Assault, Support, and Specialist. The Assault strike package works the same as the default kill streak reward system in modern warfare 2 and black ops offering kill streaks like the predator drone and helicopters. The Support strike package offers support-style rewards such as UAVs and SAM Turrets. Unlike previous games in the franchise, the Support strike package will not make the player's kill streak reward reset upon death, but instead, accumulate over the course of a match. The Specialist strike package rewards players with perks instead of kill streaks. After every eighth consecutive kill, the player will receive every perk in the game, but will reset back to none upon death.
     Along with revamping the entire killstreak reward system, Modern Warfare 3 will also have a completely revamped ranking and unlocks system. Unlike black ops, Modern Warfare 3 will not use a currency system. Infinity Ward and Sledgehammer Games have also revealed that they are removing annoyances that make players rely less on skill and more on perks. To do this, they are removing certain perks that give players a power advantage over others who do not possess the same perk. 'Quick-scoping' has also returned, having been absent in Black Ops. Unlike Black Ops, Modern Warfare 3 will not feature dive to prone or "dolphin dive" due to various balancing issues. The teams have also revealed that to fix bugs and glitches, they will not use full updates but instead Treyarch's hot fix system to fix problems much quicker. Unlike previous game in the series, the player's weapon will level up alongside the player. As the weapon levels up, the weapon unlocks a number of "Proficiency" perks such as Kick (reduced recoil while aiming down your sight) and Focus (stay focused under fire). Only one Proficiency can be put on a single weapon and is only allowed to be put on primary weapons. Another new addition is the ability to equip Hybrid Scopes on a weapon, such as a Red Dot Sight and ACOG Sight on a single weapon, and the player can switch between the scopes. Unlike Call of Duty: Modern Warfare 2, Modern Warfare 3 will have a local and online split-screen option.
     A new gamemode has also been added titled Kill Confirmed. Kill Confirmed requires players to collect floating dog tags from the corpse of a downed enemy before the kill can be registered. However the opposing team can pick up the dogtag aswell to deny the other team of a kill. Another gamemode has also been added titled Team Defender. In Team Defender each team must cap the opposing teams flag and hold it to accumulate points. Private matches also now include pre-made gamemodes including Infection (where the infected kills enemies to recruit them to their team) Drop Zone (where you must hold a drop zone for points and care packages) Team Juggernaut (each team plays alongside an AI Juggernaut character) Gun Game (be the first to get one kill with every gun in the game) and One in the Chamber (in which players are only allowed one pistol with one bullet and three lives where they can only get more bullets by killing other players). Along with this, players are allowed to create their own game modes with customized settings such as number of players and time limit.

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